Can I change the limits to say that the sins don't kill the infected person, or at least that a weaker use of the ability is possible which doesn't kill? I can't even remember if that was part of the original limits meant by whoever added it (Pippy, I think) or if I just copied in the limits of the similar ability off Charmed, cause I wanted to fill in that blank. Anyway, having the ability kill wouldn't really fit what I have planned. It'd be more using the ability to distract or to make people act selfish or out of character for them.
Also, could I say that the circumstances of infection determine which sin is given (or at least it does if the decision was left to random and there wasn't a particular one selected)? So if you changed the circumstances in which someone got a sin, the sin they got could become different?
Also, could I say that the circumstances of infection determine which sin is given (or at least it does if the decision was left to random and there wasn't a particular one selected)? So if you changed the circumstances in which someone got a sin, the sin they got could become different?